Since my first journeys in the computer music world, I am extremely
fascinated with rhythmic, timing and harmonic setting possibilities of
computer based interactive systems deployed to a computer controlled
piano in a real time performance environment. After years of
experimentation and with the support of different e-percussion
hardware interfaces (on which I use my hands and fingers enabling as
much independence as possible) connected to a computer system with
dedicated software applications (e.g.: MAX/MSP, PureData, Ableton Live),
I am able to create and play as many different musical lines (pitch
and harmonic textures) in different tempos simultaneously.
Consequently
I have concentrated my musical research on the following domains
applied to real time performance and musical improvisation :
TIME
This
research explores the concepts of temporal dissonance as found in
Henry Cowell's book New Musical Resources and The Studies for
Player Piano of Conlon Nancarrow as well polyrhythmic and polymetric
techniques developed by African, Arabic and Hindoustani musical
traditions.
PITCH
This research explores the
algorithmic generation and control of various musical harmonic
(functional, non-functional, serial, fractal, atonal), and pitch
(tempered, pitagoric, meantone, microtonal, etc) models.
SYSTEM ENGINEERING
System
Engineering is an interdisciplinary approach and means for enabling the
realization and deployment of successful systems, which may or may not
include software. This research considers both the artistic and the
technical needs of composers and performers with the goal of providing
a music interactive solution that meets their needs.